Lift a Cube Materials
Roll prices, luck upgrades and material examples below were read from gameplay footage. The developer has not published a rate sheet — treat all values as community observations.
Last verified:
Material rarity tiers
| Tier | Rarity | Effect |
|---|---|---|
| C | Common | small strength multiplier |
| B | Uncommon | modest strength multiplier |
| B | Rare | solid strength multiplier |
| A | Epic | large strength multiplier |
| S | Legendary | huge strength multiplier — the roll everyone is chasing |
How materials work
- Materials are rolled at chests spread along the map — each roll costs Cash.
- A roll equips a material on your arms; its multiplier applies to every push-up.
- Higher-map chests cost far more per roll and roll better odds.
- Luck upgrades (purchasable with Cash; ≈8×, 10× and 20× tiers observed) shift roll odds toward higher rarities.
- Material multipliers stack with boost bubbles that spawn while you train.
Observed roll prices by zone
Chest roll prices escalate as you walk outward — better odds cost more Cash:
≈1.3K (starting area)≈7.6K≈50K≈300K≈500K≈15M (late map)
Observed materials so far: Sand (Common, ≈1.5×). The developer has not published a full rate sheet — see Sources & data policy.
Materials FAQ
What do materials do in Lift a Cube?
Materials are multipliers rolled onto your arms at chests. They multiply the strength each push-up grants, so a 2× material doubles all training speed until you roll something better.
Are Lift a Cube materials permanent?
A rolled material stays equipped until you roll again — re-rolling replaces it, so only roll when you can afford better odds or a higher-map chest.
Is luck worth buying in Lift a Cube?
Yes, once the next chest tier costs more than a luck upgrade. Luck improves every future roll at that chest; a single roll is spent the moment you confirm it.